ASSETS
I've had to make several 3D assets for both concept and use in 3D Game Engines. I wouldn't consider myself a 3D modeller but I'm happy with how a lot of these look.
A model for use in concepts.
This was exported to Godot for use in-engine. However, it's before I knew much about topology and UV unwrapping so this is all you get.
This was also exported to Godot, the topology is good but the textures are awful.
For DOOM93 project concepts.
For DOOM93 project concepts.