jordan brinkley

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ASSETS

I've had to make several 3D assets for both concept and use in 3D Game Engines. I wouldn't consider myself a 3D modeller but I'm happy with how a lot of these look.

phillip

A model for use in concepts.


Head

This was exported to Godot for use in-engine. However, it's before I knew much about topology and UV unwrapping so this is all you get.


Drone

This was also exported to Godot, the topology is good but the textures are awful.


DoomMarine

For DOOM93 project concepts.


SafetyShotgun

For DOOM93 project concepts.


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