jordan brinkley

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DOOM 93


promo

DOOM93 is a project I created for my placement project in the last semester of uni. A fan project combining retrofuturistic aesthetics with the brutal sci-fi world of DOOM. It is a semi-satirical reimagining of the first game in the series, where the game would employ a metroidvania type of level design and would build upon the movement mechanics of games like DOOM Eternal and Titanfall. The length of this project was over the course of 12 weeks.


Designs for the DOOM Marine as well as some other enemies in the game.

doom marine demon worker demon enemy


Weapon Designs. Concepted to be easily modelled and textured.

combat shotgun safety shotgun


Environment Sketches. A lot of these are unfortunately unfinished.

phobos phobos thumbnails central processing thumbnails computer station toxin refinery

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